<?xml version="1.0" encoding="gb2312"?>

<!-- RSS generated by oioj.net on 4/16/2004 ; 感谢LeXRus提供 RSS 2.0 文档; 此文件可自由使用，但请保留此行信息 --> 
<!-- Source download URL: http://blogger.org.cn/blog/rss2.asp       -->
<rss version="2.0">

<channel>
<title>shaodeli的博客</title>
<link>http://blogger.org.cn/blog/blog.asp?name=shaodeli</link>
<description>shaodeli的博客</description>
<copyright>blogger.org.cn</copyright>
<generator>W3CHINA Blog</generator>
<webMaster>webmaster@blogger.org.cn</webMaster>
<item>
<title><![CDATA[[收藏][转帖]C#版ftp方法实现类库代码 -- 作者：Qr]]></title>
<link>http://blogger.org.cn/blog/more.asp?name=shaodeli&amp;id=3694</link>
<author>shaodeli</author>
<pubDate>2005/3/15 9:18:32</pubDate>
<description><![CDATA[本文转载自<A href="http://bbs.w3china.org/" target=_blank>W3CHINA.ORG讨论区</A>(BBS.W3CHINA.ORG)&nbsp;&nbsp;&nbsp;<A href="http://bbs.w3china.org/dispbbs.asp?boardid=43&amp;ID=15081&amp;replyID=37966&amp;skin=1" target=_blank>原文链接</A><BR>作者：<A href="http://bbs.w3china.org/dispuser.asp?name=Qr" target=_blank>Qr</A><BR>以下为原文：<BR><BR><B>[转帖]C#版ftp方法实现类库代码</B><BR><BR>C#版ftp方法实现类库代码
<P></P>
<P>最近要做个MP3搜索，并自动ftp上传的程序，找来找去发现了这个ftp方法的类库不错，发上来给大家共享共享。 <BR>/* </P>
<P>FTPFactory.cs </P>
<P>Better view with tab space=4 </P>
<P></P>
<P>Written by Jaimon Mathew (jaimonmathew@rediffmail.com) </P>
<P>Rolander,Dan (Dan.Rolander@marriott.com) has modified the </P>
<P>download </P>
<P>method to cope with file name with path information. He also </P>
<P>provided </P>
<P>the XML comments so that the library provides Intellisense </P>
<P>descriptions. </P>
<P></P>
<P>use the following line to compile </P>
<P>csc /target:library /out:FTPLib.dll /r:System.DLL FTPFactory.cs </P>
<P>*/ </P>
<P></P>
<P><BR>using System; </P>
<P>using System.Threading; </P>
<P>using System.Net; </P>
<P>using System.IO; </P>
<P>using System.Text; </P>
<P>using System.Net.Sockets; </P>
<P>using System.Configuration; </P>
<P></P>
<P>namespace AudioCollect </P>
<P>{ </P>
<P>/// &lt;summary&gt; </P>
<P>/// FTPFactory 的摘要说明。 </P>
<P>/// &lt;/summary&gt; </P>
<P>public class FTPFactory </P>
<P>{ </P>
<P>static readonly log4net.ILog log = log4net.LogManager.GetLogger("log4net"); </P>
<P>private string </P>
<P>remoteHost,remotePath,remoteUser,remotePass,mes; </P>
<P>private int remotePort,bytes; </P>
<P>private Socket clientSocket; </P>
<P></P>
<P>private int ret<I>value</I>; </P>
<P>private Boolean debug; </P>
<P>private Boolean logined; </P>
<P>private string reply; </P>
<P></P>
<P></P>
<P>private static int BLOCK_SIZE = 512; </P>
<P></P>
<P>Byte[] buffer = new Byte[BLOCK_SIZE]; </P>
<P>Encoding ASCII = Encoding.ASCII; </P>
<P></P>
<P>public FTPFactory() </P>
<P>{ </P>
<P></P>
<P></P>
<P>string FTPRemoteIP = ConfigurationSettings.AppSettings["FTPRemoteIP"]; </P>
<P>int FTPRemotePort = Convert.ToInt32( ConfigurationSettings.AppSettings["FTPRemotePort"] ); </P>
<P>string FTPUser = ConfigurationSettings.AppSettings["FTPUser"]; </P>
<P>string FTPPassword = ConfigurationSettings.AppSettings["FTPPassword"]; </P>
<P></P>
<P>remoteHost = FTPRemoteIP; </P>
<P>remotePath = "."; </P>
<P>remoteUser = FTPUser; </P>
<P>remotePass = FTPPassword; </P>
<P>remotePort =FTPRemotePort; </P>
<P>debug = false; </P>
<P>logined = false; </P>
<P></P>
<P>} </P>
<P></P>
<P>/// </P>
<P>/// Set the name of the FTP server to connect to. </P>
<P>/// </P>
<P>/// Server name </P>
<P>public void setRemoteHost(string remoteHost) </P>
<P>{ </P>
<P>this.remoteHost = remoteHost; </P>
<P>} </P>
<P></P>
<P>/// </P>
<P>/// Return the name of the current FTP server. </P>
<P>/// </P>
<P>/// Server name </P>
<P>public string getRemoteHost() </P>
<P>{ </P>
<P>return remoteHost; </P>
<P>} </P>
<P></P>
<P>/// </P>
<P>/// Set the port number to use for FTP. </P>
<P>/// </P>
<P>/// Port number </P>
<P>public void setRemotePort(int remotePort) </P>
<P>{ </P>
<P>this.remotePort = remotePort; </P>
<P>} </P>
<P></P>
<P>/// </P>
<P>/// Return the current port number. </P>
<P>/// </P>
<P>/// Current port number </P>
<P>public int getRemotePort() </P>
<P>{ </P>
<P>return remotePort; </P>
<P>} </P>
<P></P>
<P>/// </P>
<P>/// Set the remote directory path. </P>
<P>/// </P>
<P>/// The remote directory path </P>
<P>public void setRemotePath(string remotePath) </P>
<P>{ </P>
<P>this.remotePath = remotePath; </P>
<P>} </P>
<P></P>
<P>/// </P>
<P>/// Return the current remote directory path. </P>
<P>/// </P>
<P>/// The current remote directory path. </P>
<P>public string getRemotePath() </P>
<P>{ </P>
<P>return remotePath; </P>
<P>} </P>
<P></P>
<P>/// </P>
<P>/// Set the user name to use for logging into the remote server. </P>
<P>/// </P>
<P>/// Username </P>
<P>public void setRemoteUser(string remoteUser) </P>
<P>{ </P>
<P>this.remoteUser = remoteUser; </P>
<P>} </P>
<P></P>
<P>/// </P>
<P>/// Set the password to user for logging into the remote server. </P>
<P>/// </P>
<P>/// Password </P>
<P>public void setRemotePass(string remotePass) </P>
<P>{ </P>
<P>this.remotePass = remotePass; </P>
<P>} </P>
<P></P>
<P>/// </P>
<P>/// Return a string array containing the remote directory's file list. </P>
<P>/// </P>
<P>/// </P>
<P>/// </P>
<P>public string[] getFileList(string mask) </P>
<P>{ </P>
<P></P>
<P>if(!logined) </P>
<P>{ </P>
<P>login(); </P>
<P>} </P>
<P></P>
<P>Socket cSocket = createDataSocket(); </P>
<P></P>
<P>sendCommand("NLST " + mask); </P>
<P></P>
<P>if(!(ret<I>value</I> == 150 || ret<I>value</I> == 125)) </P>
<P>{ </P>
<P>throw new IOException(reply.Substring(4)); </P>
<P>} </P>
<P></P>
<P>mes = ""; </P>
<P></P>
<P>Thread.Sleep(700); </P>
<P></P>
<P>while(true) </P>
<P>{ </P>
<P>if(cSocket.Connected) </P>
<P>{ </P>
<P>int bytes = cSocket.Receive(buffer, buffer.Length, 0); </P>
<P>mes += ASCII.GetString(buffer, 0, bytes); </P>
<P></P>
<P>if(bytes &lt; buffer.Length) </P>
<P>{ </P>
<P>break; </P>
<P>} </P>
<P>} </P>
<P>else </P>
<P>{ </P>
<P>log.Info("socket 连接断了！"); </P>
<P>} </P>
<P>} </P>
<P>log.Info(mes); </P>
<P>char[] seperator = {'\n'}; </P>
<P>string[] mess = mes.Split(seperator); </P>
<P>foreach(string fileName in mess) </P>
<P>{ </P>
<P>log.Info(fileName); </P>
<P>} </P>
<P>cSocket.Close(); </P>
<P></P>
<P>readReply(); </P>
<P></P>
<P>if(ret<I>value</I> != 226) </P>
<P>{ </P>
<P>throw new IOException(reply.Substring(4)); </P>
<P>} </P>
<P>return mess; </P>
<P></P>
<P>} </P>
<P>public string[] getFileList() </P>
<P>{ </P>
<P>if(!logined) </P>
<P>{ </P>
<P>login(); </P>
<P>} </P>
<P></P>
<P>Socket cSocket = createDataSocket(); </P>
<P></P>
<P>sendCommand("LIST "); </P>
<P></P>
<P>if(!(ret<I>value</I> == 150 || ret<I>value</I> == 125)) </P>
<P>{ </P>
<P>throw new IOException(reply.Substring(4)); </P>
<P>} </P>
<P></P>
<P>mes = ""; </P>
<P></P>
<P>while(true) </P>
<P>{ </P>
<P></P>
<P>int bytes = cSocket.Receive(buffer, buffer.Length, 0); </P>
<P>mes += ASCII.GetString(buffer, 0, bytes); </P>
<P></P>
<P>if(bytes &lt; buffer.Length) </P>
<P>{ </P>
<P>break; </P>
<P>} </P>
<P>} </P>
<P></P>
<P>log.Info(mes); </P>
<P>char[] seperator = {'\n'}; </P>
<P>string[] mess = mes.Split(seperator); </P>
<P></P>
<P>cSocket.Close(); </P>
<P></P>
<P>readReply(); </P>
<P></P>
<P>if(ret<I>value</I> != 226) </P>
<P>{ </P>
<P>throw new IOException(reply.Substring(4)); </P>
<P>} </P>
<P>return mess; </P>
<P>} </P>
<P></P>
<P>/// </P>
<P>/// Return the size of a file. </P>
<P>/// </P>
<P>/// </P>
<P>/// </P>
<P>public long getFileSize(string fileName) </P>
<P>{ </P>
<P></P>
<P>if(!logined) </P>
<P>{ </P>
<P>login(); </P>
<P>} </P>
<P></P>
<P>sendCommand("SIZE " + fileName); </P>
<P>long size=0; </P>
<P></P>
<P>if(ret<I>value</I> == 213) </P>
<P>{ </P>
<P>size = Int64.Parse(reply.Substring(4)); </P>
<P>} </P>
<P>else </P>
<P>{ </P>
<P>throw new IOException(reply.Substring(4)); </P>
<P>} </P>
<P></P>
<P>return size; </P>
<P></P>
<P>} </P>
<P></P>
<P>/// </P>
<P>/// Login to the remote server. </P>
<P>/// </P>
<P>public void login() </P>
<P>{ </P>
<P></P>
<P>clientSocket = new </P>
<P>Socket(AddressFamily.InterNetwork,SocketType.Stream,ProtocolType.Tcp); </P>
<P></P>
<P>IPEndPoint ep = new </P>
<P>IPEndPoint(Dns.Resolve(remoteHost).AddressList[0], remotePort); </P>
<P></P>
<P>try </P>
<P>{ </P>
<P>clientSocket.Connect(ep); </P>
<P>} </P>
<P>catch(Exception) </P>
<P>{ </P>
<P>throw new IOException("Couldn't connect to remote server"); </P>
<P>} </P>
<P></P>
<P>readReply(); </P>
<P>if(ret<I>value</I> != 220) </P>
<P>{ </P>
<P>close(); </P>
<P>throw new IOException(reply.Substring(4)); </P>
<P>} </P>
<P>if(debug) </P>
<P>Console.WriteLine("USER "+remoteUser); </P>
<P></P>
<P>sendCommand("USER "+remoteUser); </P>
<P></P>
<P>if( !(ret<I>value</I> == 331 || ret<I>value</I> == 230) ) </P>
<P>{ </P>
<P>cleanup(); </P>
<P>throw new IOException(reply.Substring(4)); </P>
<P>} </P>
<P></P>
<P>if( ret<I>value</I> != 230 ) </P>
<P>{ </P>
<P>if(debug) </P>
<P>Console.WriteLine("PASS xxx"); </P>
<P></P>
<P>sendCommand("PASS "+remotePass); </P>
<P>if( !(ret<I>value</I> == 230 || ret<I>value</I> == 202) ) </P>
<P>{ </P>
<P>cleanup(); </P>
<P>throw new IOException(reply.Substring(4)); </P>
<P>} </P>
<P>} </P>
<P></P>
<P>logined = true; </P>
<P>Console.WriteLine("Connected to "+remoteHost); </P>
<P></P>
<P>chdir(remotePath); </P>
<P></P>
<P>} </P>
<P></P>
<P>/// </P>
<P>/// If the <I>value</I> of mode is true, set binary mode for downloads. </P>
<P>/// Else, set Ascii mode. </P>
<P>/// </P>
<P>/// </P>
<P>public void setBinaryMode(Boolean mode) </P>
<P>{ </P>
<P></P>
<P>if(mode) </P>
<P>{ </P>
<P>sendCommand("TYPE I"); </P>
<P>} </P>
<P>else </P>
<P>{ </P>
<P>sendCommand("TYPE A"); </P>
<P>} </P>
<P>if (ret<I>value</I> != 200) </P>
<P>{ </P>
<P>throw new IOException(reply.Substring(4)); </P>
<P>} </P>
<P>} </P>
<P></P>
<P>/// </P>
<P>/// Download a file to the Assembly's local directory, </P>
<P>/// keeping the same file name. </P>
<P>/// </P>
<P>/// </P>
<P>public void download(string remFileName) </P>
<P>{ </P>
<P>download(remFileName,"",false); </P>
<P>} </P>
<P></P>
<P>/// </P>
<P>/// Download a remote file to the Assembly's local directory, </P>
<P>/// keeping the same file name, and set the resume flag. </P>
<P>/// </P>
<P>/// </P>
<P>/// </P>
<P>public void download(string remFileName,Boolean resume) </P>
<P>{ </P>
<P>download(remFileName,"",resume); </P>
<P>} </P>
<P></P>
<P>/// </P>
<P>/// Download a remote file to a local file name which can include </P>
<P>/// a path. The local file name will be created or overwritten, </P>
<P>/// but the path must exist. </P>
<P>/// </P>
<P>/// </P>
<P>/// </P>
<P>public void download(string remFileName,string locFileName) </P>
<P>{ </P>
<P>download(remFileName,locFileName,false); </P>
<P>} </P>
<P></P>
<P>/// </P>
<P>/// Download a remote file to a local file name which can include </P>
<P>/// a path, and set the resume flag. The local file name will be </P>
<P>/// created or overwritten, but the path must exist. </P>
<P>/// </P>
<P>/// </P>
<P>/// </P>
<P>/// </P>
<P>public void download(string remFileName,string </P>
<P>locFileName,Boolean resume) </P>
<P>{ </P>
<P>if(!logined) </P>
<P>{ </P>
<P>login(); </P>
<P>} </P>
<P></P>
<P>setBinaryMode(false); </P>
<P></P>
<P>Console.WriteLine("Downloading file "+remFileName+" from "+remoteHost + "//"+remotePath); </P>
<P></P>
<P>if (locFileName.Equals("")) </P>
<P>{ </P>
<P>locFileName = remFileName; </P>
<P>} </P>
<P></P>
<P>if(!File.Exists(locFileName)) </P>
<P>{ </P>
<P>Stream st = File.Create(locFileName); </P>
<P>st.Close(); </P>
<P>} </P>
<P></P>
<P>FileStream output = new </P>
<P>FileStream(locFileName,FileMode.Create); </P>
<P></P>
<P>Socket cSocket = createDataSocket(); </P>
<P></P>
<P>long offset = 0; </P>
<P></P>
<P>if(resume) </P>
<P>{ </P>
<P></P>
<P>offset = output.Length; </P>
<P></P>
<P>if(offset &gt; 0 ) </P>
<P>{ </P>
<P>setBinaryMode(false); </P>
<P></P>
<P>sendCommand("REST "+offset); </P>
<P>if(ret<I>value</I> != 350) </P>
<P>{ </P>
<P>//throw new IOException(reply.Substring(4)); </P>
<P>//Some servers may not support resuming. </P>
<P>offset = 0; </P>
<P>} </P>
<P>} </P>
<P></P>
<P>if(offset &gt; 0) </P>
<P>{ </P>
<P>if(debug) </P>
<P>{ </P>
<P>Console.WriteLine("seeking to " + offset); </P>
<P>} </P>
<P>long npos = output.Seek(offset,SeekOrigin.Begin); </P>
<P>Console.WriteLine("new pos="+npos); </P>
<P>} </P>
<P>} </P>
<P></P>
<P>sendCommand("RETR " + remFileName); </P>
<P></P>
<P>if(!(ret<I>value</I> == 150 || ret<I>value</I> == 125)) </P>
<P>{ </P>
<P>throw new IOException(reply.Substring(4)); </P>
<P>} </P>
<P></P>
<P>while(true) </P>
<P>{ </P>
<P></P>
<P>bytes = cSocket.Receive(buffer, buffer.Length, 0); </P>
<P>output.Write(buffer,0,bytes); </P>
<P></P>
<P>if(bytes &lt;= 0) </P>
<P>{ </P>
<P>break; </P>
<P>} </P>
<P>} </P>
<P></P>
<P>output.Close(); </P>
<P>if (cSocket.Connected) </P>
<P>{ </P>
<P>cSocket.Close(); </P>
<P>} </P>
<P></P>
<P>Console.WriteLine(""); </P>
<P></P>
<P>readReply(); </P>
<P></P>
<P>if( !(ret<I>value</I> == 226 || ret<I>value</I> == 250) ) </P>
<P>{ </P>
<P>throw new IOException(reply.Substring(4)); </P>
<P>} </P>
<P></P>
<P>} </P>
<P></P>
<P>/// </P>
<P>/// Upload a file. </P>
<P>/// </P>
<P>/// </P>
<P>public void upload(string fileName) </P>
<P>{ </P>
<P>upload(fileName,false); </P>
<P>} </P>
<P></P>
<P>/// </P>
<P>/// Upload a file and set the resume flag. </P>
<P>/// </P>
<P>/// </P>
<P>/// </P>
<P>public void upload(string fileName,Boolean resume) </P>
<P>{ </P>
<P></P>
<P>if(!logined) </P>
<P>{ </P>
<P>login(); </P>
<P>} </P>
<P></P>
<P>Socket cSocket = createDataSocket(); </P>
<P>long offset=0; </P>
<P></P>
<P>if(resume) </P>
<P>{ </P>
<P></P>
<P>try </P>
<P>{ </P>
<P></P>
<P>setBinaryMode(true); </P>
<P>offset = getFileSize(fileName); </P>
<P></P>
<P>} </P>
<P>catch(Exception) </P>
<P>{ </P>
<P>offset = 0; </P>
<P>} </P>
<P>} </P>
<P></P>
<P>if(offset &gt; 0 ) </P>
<P>{ </P>
<P>sendCommand("REST " + offset); </P>
<P>if(ret<I>value</I> != 350) </P>
<P>{ </P>
<P>//throw new IOException(reply.Substring(4)); </P>
<P>//Remote server may not support resuming. </P>
<P>offset = 0; </P>
<P>} </P>
<P>} </P>
<P></P>
<P>/*==========================*/ </P>
<P>sendCommand("STOR "+Path.GetFileName(fileName)); </P>
<P></P>
<P>if( !(ret<I>value</I> == 125 || ret<I>value</I> == 150) ) </P>
<P>{ </P>
<P>throw new IOException(reply.Substring(4)); </P>
<P>} </P>
<P></P>
<P>// open input stream to read source file </P>
<P>FileStream input = new FileStream(fileName,FileMode.Open); </P>
<P></P>
<P>if(offset != 0) </P>
<P>{ </P>
<P></P>
<P>if(debug) </P>
<P>{ </P>
<P>Console.WriteLine("seeking to " + offset); </P>
<P>} </P>
<P>input.Seek(offset,SeekOrigin.Begin); </P>
<P>} </P>
<P></P>
<P>Console.WriteLine("Uploading file "+fileName+" to "+remotePath); </P>
<P></P>
<P>while ((bytes = input.Read(buffer,0,buffer.Length)) &gt; 0) </P>
<P>{ </P>
<P></P>
<P>cSocket.Send(buffer, bytes, 0); </P>
<P></P>
<P>} </P>
<P>input.Close(); </P>
<P></P>
<P>Console.WriteLine(""); </P>
<P></P>
<P>if (cSocket.Connected) </P>
<P>{ </P>
<P>cSocket.Close(); </P>
<P>} </P>
<P></P>
<P>readReply(); </P>
<P>if( !(ret<I>value</I> == 226 || ret<I>value</I> == 250) ) </P>
<P>{ </P>
<P>throw new IOException(reply.Substring(4)); </P>
<P>} </P>
<P>} </P>
<P></P>
<P>/// </P>
<P>/// Delete a file from the remote FTP server. </P>
<P>/// </P>
<P>/// </P>
<P>public void deleteRemoteFile(string fileName) </P>
<P>{ </P>
<P></P>
<P>if(!logined) </P>
<P>{ </P>
<P>login(); </P>
<P>} </P>
<P></P>
<P>sendCommand("DELE "+fileName); </P>
<P></P>
<P>if(ret<I>value</I> != 250) </P>
<P>{ </P>
<P>throw new IOException(reply.Substring(4)); </P>
<P>} </P>
<P></P>
<P>} </P>
<P></P>
<P>/// </P>
<P>/// Rename a file on the remote FTP server. </P>
<P>/// </P>
<P>/// </P>
<P>/// </P>
<P>public void renameRemoteFile(string oldFileName,string </P>
<P>newFileName) </P>
<P>{ </P>
<P></P>
<P>if(!logined) </P>
<P>{ </P>
<P>login(); </P>
<P>} </P>
<P></P>
<P>sendCommand("RNFR "+oldFileName); </P>
<P></P>
<P>if(ret<I>value</I> != 350) </P>
<P>{ </P>
<P>throw new IOException(reply.Substring(4)); </P>
<P>} </P>
<P></P>
<P>// known problem </P>
<P>// rnto will not take care of existing file. </P>
<P>// i.e. It will overwrite if newFileName exist </P>
<P>sendCommand("RNTO "+newFileName); </P>
<P>if(ret<I>value</I> != 250) </P>
<P>{ </P>
<P>throw new IOException(reply.Substring(4)); </P>
<P>} </P>
<P></P>
<P>} </P>
<P></P>
<P>/// </P>
<P>/// Create a directory on the remote FTP server. </P>
<P>/// </P>
<P>/// </P>
<P>public void mkdir(string dirName) </P>
<P>{ </P>
<P></P>
<P>if(!logined) </P>
<P>{ </P>
<P>login(); </P>
<P>} </P>
<P></P>
<P>sendCommand("MKD "+dirName); </P>
<P></P>
<P>if(ret<I>value</I> != 250) </P>
<P>{ </P>
<P>throw new IOException(reply.Substring(4)); </P>
<P>} </P>
<P></P>
<P>} </P>
<P></P>
<P>/// </P>
<P>/// Delete a directory on the remote FTP server. </P>
<P>/// </P>
<P>/// </P>
<P>public void rmdir(string dirName) </P>
<P>{ </P>
<P></P>
<P>if(!logined) </P>
<P>{ </P>
<P>login(); </P>
<P>} </P>
<P></P>
<P>sendCommand("RMD "+dirName); </P>
<P></P>
<P>if(ret<I>value</I> != 250) </P>
<P>{ </P>
<P>throw new IOException(reply.Substring(4)); </P>
<P>} </P>
<P></P>
<P>} </P>
<P></P>
<P>/// </P>
<P>/// Change the current working directory on the remote FTP server. </P>
<P>/// </P>
<P>/// </P>
<P>public void chdir(string dirName) </P>
<P>{ </P>
<P></P>
<P>if(dirName.Equals(".")) </P>
<P>{ </P>
<P>return; </P>
<P>} </P>
<P></P>
<P>if(!logined) </P>
<P>{ </P>
<P>login(); </P>
<P>} </P>
<P></P>
<P>sendCommand("CWD "+dirName); </P>
<P></P>
<P>if(ret<I>value</I> != 250) </P>
<P>{ </P>
<P>throw new IOException(reply.Substring(4)); </P>
<P>} </P>
<P></P>
<P>this.remotePath = dirName; </P>
<P></P>
<P>Console.WriteLine("Current directory is "+remotePath); </P>
<P></P>
<P>} </P>
<P></P>
<P>/// </P>
<P>/// Close the FTP connection. </P>
<P>/// </P>
<P>public void close() </P>
<P>{ </P>
<P></P>
<P>if( clientSocket != null ) </P>
<P>{ </P>
<P>sendCommand("QUIT"); </P>
<P>} </P>
<P></P>
<P>cleanup(); </P>
<P>Console.WriteLine("Closing..."); </P>
<P>} </P>
<P></P>
<P>/// </P>
<P>/// Set debug mode. </P>
<P>/// </P>
<P>/// </P>
<P>public void setDebug(Boolean debug) </P>
<P>{ </P>
<P>this.debug = debug; </P>
<P>} </P>
<P></P>
<P>private void readReply() </P>
<P>{ </P>
<P>mes = ""; </P>
<P>reply = readLine(); </P>
<P>ret<I>value</I> = Int32.Parse(reply.Substring(0,3)); </P>
<P>} </P>
<P></P>
<P>private void cleanup() </P>
<P>{ </P>
<P>if(clientSocket!=null) </P>
<P>{ </P>
<P>clientSocket.Close(); </P>
<P>clientSocket = null; </P>
<P>} </P>
<P>logined = false; </P>
<P>} </P>
<P></P>
<P>private string readLine() </P>
<P>{ </P>
<P></P>
<P>while(true) </P>
<P>{ </P>
<P>bytes = clientSocket.Receive(buffer, buffer.Length, 0); </P>
<P>mes += ASCII.GetString(buffer, 0, bytes); </P>
<P>if(bytes &lt; buffer.Length) </P>
<P>{ </P>
<P>break; </P>
<P>} </P>
<P>} </P>
<P></P>
<P>char[] seperator = {'\n'}; </P>
<P>string[] mess = mes.Split(seperator); </P>
<P></P>
<P>if(mes.Length &gt; 2) </P>
<P>{ </P>
<P>mes = mess[mess.Length-2]; </P>
<P>} </P>
<P>else </P>
<P>{ </P>
<P>mes = mess[0]; </P>
<P>} </P>
<P></P>
<P>if(!mes.Substring(3,1).Equals(" ")) </P>
<P>{ </P>
<P>return readLine(); </P>
<P>} </P>
<P></P>
<P>if(debug) </P>
<P>{ </P>
<P>for(int k=0;k &lt; mess.Length-1;k++) </P>
<P>{ </P>
<P>Console.WriteLine(mess[k]); </P>
<P>} </P>
<P>} </P>
<P>return mes; </P>
<P>} </P>
<P></P>
<P>private void sendCommand(String command) </P>
<P>{ </P>
<P></P>
<P>Byte[] cmdBytes = </P>
<P>Encoding.ASCII.GetBytes((command+"\r\n").ToCharArray()); </P>
<P>clientSocket.Send(cmdBytes, cmdBytes.Length, 0); </P>
<P>readReply(); </P>
<P>} </P>
<P></P>
<P>private Socket createDataSocket() </P>
<P>{ </P>
<P></P>
<P>sendCommand("PASV"); </P>
<P></P>
<P></P>
<P>if(ret<I>value</I> != 227) </P>
<P>{ </P>
<P>throw new IOException(reply.Substring(4)); </P>
<P>} </P>
<P></P>
<P>int index1 = reply.IndexOf('('); </P>
<P>int index2 = reply.IndexOf(')'); </P>
<P>string ipData = </P>
<P>reply.Substring(index1+1,index2-index1-1); </P>
<P>int[] parts = new int[6]; </P>
<P></P>
<P>int len = ipData.Length; </P>
<P>int partCount = 0; </P>
<P>string buf=""; </P>
<P></P>
<P>for (int i = 0; i &lt; len &amp;&amp; partCount &lt;= 6; i++) </P>
<P>{ </P>
<P></P>
<P>char ch = Char.Parse(ipData.Substring(i,1)); </P>
<P>if (Char.IsDigit(ch)) </P>
<P>buf+=ch; </P>
<P>else if (ch != ',') </P>
<P>{ </P>
<P>throw new IOException("Malformed PASV reply: " + </P>
<P>reply); </P>
<P>} </P>
<P></P>
<P>if (ch == ',' || i+1 == len) </P>
<P>{ </P>
<P></P>
<P>try </P>
<P>{ </P>
<P>parts[partCount++] = Int32.Parse(buf); </P>
<P>buf=""; </P>
<P>} </P>
<P>catch (Exception) </P>
<P>{ </P>
<P>throw new IOException("Malformed PASV reply: " + </P>
<P>reply); </P>
<P>} </P>
<P>} </P>
<P>} </P>
<P></P>
<P>string ipAddress = parts[0] + "."+ parts[1]+ "." + </P>
<P>parts[2] + "." + parts[3]; </P>
<P></P>
<P>int port = (parts[4] &lt;&lt; 8) + parts[5]; </P>
<P></P>
<P></P>
<P>Socket s = new </P>
<P>Socket(AddressFamily.InterNetwork,SocketType.Stream,ProtocolType.Tcp); </P>
<P>s.SetSocketOption (SocketOptionLevel.Socket, SocketOptionName.SendTimeout, 5000); </P>
<P></P>
<P>IPEndPoint ep = new </P>
<P>IPEndPoint(Dns.Resolve(ipAddress).AddressList[0], port); </P>
<P></P>
<P>try </P>
<P>{ </P>
<P>s.Connect(ep); </P>
<P>} </P>
<P>catch(Exception) </P>
<P>{ </P>
<P>throw new IOException("Can't connect to remote server"); </P>
<P>} </P>
<P></P>
<P>return s; </P>
<P>} </P>
<P></P>
<P>} </P>
<P>} <BR><BR><BR>&lt;完&gt;<BR><A href="http://bbs.w3china.org/dispbbs.asp?boardid=43&amp;ID=15081&amp;replyID=37966&amp;skin=1" target=_blank>参与讨论本主题</A><BR></P>]]></description>
</item>
</channel>
</rss>